       TRAVELLER Digest 7

Topics covered in this issue include:

  1) New Social Science Skill by "Harold D. Hale" <HDHALE@smtpwpo.dayt.tasc.com>
  2) Re: BL and BR review by bonnevil@mermaid.micro.umn.edu (Steven M Bonneville)
  3) 4:Planetary Data by jeff.zeitlin@execnet.com (Jeff Zeitlin)
  4) [SNP] RICE: Introduction by jeff.zeitlin@execnet.com (Jeff Zeitlin)
  5) [SNP] RICE Paper #JZ-0122 by jeff.zeitlin@execnet.com (Jeff Zeitlin)

----------------------------------------------------------------------

Date: Fri, 12 Aug 1994 17:17:52 -0500
From: "Harold D. Hale" <HDHALE@smtpwpo.dayt.tasc.com>
To: traveller@MPGN.COM
Subject: New Social Science Skill
Message-ID: <se4baddc.007@smtpwpo.dayt.tasc.com>

Here's a new skill I came up with for all the Plato, et. al. fans out
there...

Philosophy (Social Science--EDU): The rational investigation of the truths
and principles of being, knowledge, or conduct.  It differs from Research
skill, in that the investigations which takes place are not for the purpose
of
seeking out a specific piece of information (the manufacturer of a drive
component, the leader of the Daibei Faction during the Rebellion, etc.), or
even necessarily involve the use of research materials--the focus is instead
on gaining an understanding of the basic principles and concepts of  the
sapient condition with a view to possibly improving, reinterpreting, or
reconstituting them.  
 Philosophy is subdivided into three broad categories of study: Natural
Philosophy which concentrates on gaining a better understanding of the
physical universe, Moral Philosophy in which the emphasis is on the proper
conduct  and interaction of sentient creatures with each other, and
Metaphysical Philosophy which is concerned with the larger questions of
existence, causality or truth (Why are we here?,  Do we really exist?,  What
is the origin of the Universe?,  What are the limitations of knowledge?). 
For purposes of roleplaying and generating character color, a player can
designate an area of specialized study for each 2 skill points, as with the
History Skill.  Unlike History, however, no advanced degree is required.
 Philosophy can be used as an enabling skill for Persuasion (allowing
the individual to better formulate their arguments), as an enabling skill for
scientifically-oriented tasks (allowing the character to better grasp overall
concepts), or as a substitute or an enabling skill for Willpower (at the
referee#s discretion) in certain situations.  
 This skill can include or influence other social science (even #hard#
science) disciplines as well.  Priests and other serious students of Religion
(i.e. St. Augustine or Martin Luther) usually have high skill levels of
Philosophy and History.  Political philosophers (i.e. Thomas Jefferson or
Edmund Burke) have high levels of Philosophy, Admin/Legal and History
skills.  Economic philosophers (such as Karl Marx or Adam Smith) have
high levels of Philosophy, History, and Economic skill.  Philosophy skill
allows an individual to go beyond increasing level of knowledge in a
particular field of study to apply that knowledge to a view of the world
which may be unique and possibly (though not necessarily) influential on
others.

Comments?


------------------------------

Date: Sat, 13 Aug 1994 01:14:58 -0500
From: bonnevil@mermaid.micro.umn.edu (Steven M Bonneville)
To: traveller@MPGN.COM
Subject: Re: BL and BR review
Message-ID: <199408130614.BAA01059@conch.micro.umn.edu>

Roger Myhre <myhre@oslonett.no> writes:

>There are rules for setting up BR stats for ordinary ships. I found
>these rules about difficult to understand. Especially when it regard
>batteries and MFD's.

For batteries, if the ship is larger than size -1, it has one battery
for each size larger it is; -2 ships have two, -3 three, and so on.
For instance, the BB _Sylea_ has as a secondary weapon L(x30-2)10:1.
Since it is size -4, it has four batteries, so then 120 total laser
turrets.  And if you look at the damage conversion chart, it's then
fairly clear these are probably standard 150MJ turrets overpowered to
-2.  In fact, working from the BR stats, you can get most of the
relevant BL/FF&S information by working backwards, even an estimate 
of the ship's displacement from its' point cost -- at least enough
to get a start on a reconstruction if you really wanted one.  (But
be careful.  Some of the point ratings have been rounded and weighted
based on ship armament to make the game work better.  Check out the
values for _Rapier_.  You get 9000 tons from points, but at least
10000 tons from the ship size notation -3!)

If the batteries thing is really confusing you, think of it like the
old "batteries bearing" rule from _High Guard_.  Some small ships
can bring all weapons to bear at once -- the big ones can't do this.

For MFDs:  Missile MFDs are the first digit in the missile field.
Except for the ships listed on p. 25 (most of the _Brilliant Lances_
ships, actually), the assumption is that these ships have one MFD per
meson gun, PAWS, and every two lasers, in addition to the ones for
missiles.  This is all from the conversion notes on pages 26-7.

[about the famed "anti-missile" laser]
>The "p" is designation for point defence capability . . .

Ummm...don't all space combat weapons in TNE have beam pointers, and
if you hook 'em up to an MFD don't you get the benefit of a point
defense computer?  I know I saw that somewhere.

  Steve Bonneville
  <bonnevil@mermaid.micro.umn.edu>

 


------------------------------

Date: Thu, 11 Aug 94 21:03:00 -0500
From: jeff.zeitlin@execnet.com (Jeff Zeitlin)
To: TRAVELLER@MPGN.COM
Subject: 4:Planetary Data
Message-ID: <1.187701.256.0CB5DE5A@execnet.com>

Subject: 4:Planetary Data

T::>     What follows is an example of a "planetary data file" of
 ::>this sort.  Comments will be appreciated.  I would like to thank
 ::>Bryan Borich for his feedback; his suggestions were immeasurably
 ::>helpful, and I have incorporated some herein.

T::>Bill White (whitew@eden.rutgers.edu)

 Congratulations!  You've written a RICE Paper (remember those?)!
 I'll be reposting the original RICE intro (from the *Shall Not
 Perish* Regency Sourcebook thread), with a slightly modified
 numbering system for the new digest, which doesn't number
 messages.  I'll also be reposting the first RICE Paper, on
 Glisten, and, with your permission, I'll massage Emerald into the
 "standard" format.  If you so permit, it will be republished as 
 RICE Paper #BW-01222.  I won't do anything to it until I hear from 
 you.  Private email would be preferred, but as far as I am 
 concerned, the list is OK.

 If you weren't with us when RICE papers were introduced, please
 read the intro and the Glisten paper.  I think that these are what
 you would be looking for, and I welcome any contributions.  The
 *Shall Not Perish* project was and is not mine; it is for _all_ of
 us, that we may fill, at least temporarily, the gaps that GDW has 
 so kindly left.  
==========================================================================
Jeff Zeitlin                                      jeff.zeitlin@execnet.com
---
 ~ QMPro 1.52 ~ Chief Archivist, Regency Institute for Cultural Education

------------------------------

Date: Fri, 12 Aug 94 16:28:00 -0500
From: jeff.zeitlin@execnet.com (Jeff Zeitlin)
To: TRAVELLER@MPGN.COM
Subject: [SNP] RICE: Introduction
Message-ID: <1.187702.256.0CB5DE5B@execnet.com>

Subject: [SNP] RICE: Introduction

RICE Paper #0: Introduction


1.  What is RICE?

RICE, the Regency Institute for Cultural Education, is a
non-governmental organization dedicated to increasing the level of
knowledge and understanding of the various cultures that the traveller
may encounter within the Regency and in its immediate neighbor stellar
states.  This mission is carried out through our efforts to keep the
Regency Library Data network as up-to-date as possible, and out
distribution of information directly to travellers on request, through
such publications as this series of RICE Papers, and our
representatives at traveller assistance centers, including, but not
limited to, facilities operated by the Travellers' Aid Society.  We are
funded by a combination of tourism corporations, the Travellers' Aid
Society and similar extra-Regency organizations, and private donations.

2.  The History of RICE.

When the borders of the Domain of Deneb were sealed late in 1129, the
resulting panic caused an upsurge in isolationism, and a general
decrease in economic activity on the interstellar level.  The Domain
government, in an effort to prevent the fragmentation of the Domain,
instituted massive efforts to promote interstellar tourism and
commerce, and to publicize the successful efforts of the Patrol (later
the Regency Quarantine Service) in preventing the infiltration of Virus
into the Domain.  One of these efforts was the Deneb Cultural Exchange
(DCE), which had much the same mission as RICE today.  However, as a
governmental agency, the information available was limited to that
which the various worlds of the Domain chose to make available.
Simultaneously, the Travellers' Aid Society created the parallel Deneb
Travellers' Exchange (DTE), which made an effort to get accurate
information from field researchers, but which was drastically
underfunded, due to a dropoff in the level of utilization of TAS
facilities.  In 1145, after the liberalization of the Domain
government, and the subsequent reorganization into the Regency, and
rapprochement with the Zhodani, Vargr, and Aslan, the DCE was
privatized and operated by a consortium of megacorporate tourism
subsidiaries.  Shortly thereafter, an agreement with the Travellers'
Aid Society allowed the DCE and the DTE to share information and
facilities.  In 1160, the arrangement was formalized, and RICE was
created.  Now, we have been asked by various planetary and interstellar
governments to expand our target audience, from those who have already
decided that travelling is what they'd like to do, to the general
public.  Thus, the RICE Papers, of which this is the first.

3.  What Are the RICE Papers?

The RICE Papers were originally conceived of as a set of pamphlets
focussing on a single aspect of a culture that a traveller should be
aware of.  When we submitted several drafts to various governments, we
were advised that our original format was indeed useful, but that we
should also provide broad overviews of the various planetary cultures,
preferably in a format that could give the reader an idea of what would
typically be encountered in the course of a visit to the culture in
question.  Thus, there will be two series of RICE Papers.  Numbered
RICE Papers will provide the broad overview, while lettered RICE Papers
will cover one specific topic in somewhat greater depth.

4.  How Do I Read a RICE Paper?

RICE Papers are ordinary text narratives.  However, as a convenience,
we are also providing extended UWP data, in a DGP-based format.  These
should be interpreted as per the DGP specification, and the text
considered in that light.  Also, be aware that information provided
by a RICE Paper is correct according to the best information
available to us at the time of publication.  Governments change,
and information may be misinterpreted by our field researcher.  It
is recommended that you verify any information that you feel may
affect you both before embarking on your trip, and before leaving
the starport extraterritoriality zone on your destination world.
While we encourage people to leave the extraterritoriality zone and
immerse themselves in local culture, we acknowledge that one can
get a taste of the local culture, and have an enjoyable trip,
without leaving the zone.

5.  RICE Paper numbers.

Originally, the official number of a RICE paper was the Deneb
NewsNet (also called the Traveller's Mailing List, or TML) article
number.  However, an unfortunate infection by Virus of the main TML
node required that the TML processing software be rewritten, and
the TML be operated from a different location.  The new software
does not individually number articles; therefore, we are now
requesting that submissions be numbered _by_the_submitter_ as

RICE Paper #XX-yyddd

where XX is the initials of the submitter (may be three initials if
preferred), and yyddd is the year (last two digits) and day of
submission.  Thus, if John Quincey Adams submits a paper on
52-1201, the RICE Paper number would be JA-01052 or JQA-01052.  A
"lettered" RICE Paper expanding on the planet discussed in this
RICE Paper would be JA-01052-A or JQA-01052-A.  The two-initial
format is preferred, because of archive system restrictions.

RICE Paper #8042, Glisten, will be reissued as JZ-01224, and should
appear at the same time as this paper.

6.  Obtaining RICE Papers from the Archives.

An archive of RICE Papers will be maintained at the TML node that
appears at the end of this message.  There are no automatic servers
at this time; all requests are handled manually.  Requests that
include the RICE Paper number will be sent within 48 hours;
requests that do not will take up to seven days.

This introduction will always be available as RICE Paper #0; the
index of all published RICE Papers will always be available as RICE
Paper #0I.


Appendix A:  The Extended UWP

The extended UWP appears as follows:

Regina (Regina:Spinward Marches/1910)
A788999-D A Hi Cp 103Re F7V M8D M6V
g=0.6340 day=22:43:52.5; year=683d 10:03:45.36/721d 12:49:51.6
atmo=1.8, natural weather
temp=-12 (6/lat +6 to -54) (season -32 to +19, 16 deg lat)
daily temp range 9
Agri, Ore, Compounds; AgriProd, NonMet; Parts, Dur, Cons; Rec, S/W, Doc
Prog/Adv; Comp/Peace; Har/Friend
Legal 9-A7A96, Tech DC-CDDCC-DDDE-DD-E

Line 1:  Name of planet, followed by subsector name, sector name,
         and sector coordinates, in parentheses

Line 2:  TAS Standard World Profile: starport, size, atmosphere,
         hydrosphere, population, government, law level, tech
         level, followed by types of military facilities on the
         world, trade classifications, population magnitude,
         number of planetoid belts (exclusive of the main
         world, if it is a belt), number of gas giants,
         allegiance, and the standard Hertzsprung-Russel
         stellar classifications for each star in the system.
         Use the standard interpretations for these figures.

Line 3:  Surface gravity, in standard g, followed by local day
         in hours:minutes:seconds, and local year in standard
         days, hours:minutes:seconds/local days,
         hours:minutes:seconds.  Normally, starships will
         gradually adjust their internal gravity and light/dark
         cycles to match the destination planet.  However, some
         people require more than the week of jump travel to
         adjust.  This information is provided to allow
         travellers to begin the adjustment process before
         embarking.

Line 4:  Atmospheric density in standard pressures, weather is
         either "natural" or "controlled"  This information is
         provided to allow adjustment prior and during travel.
         Note that atmospheric density significantly different
         from that which a traveller is used to may require the
         traveller to use assisted breathing apparatus.

Line 5:  Basic temperature, degrees Celsius, 35 degrees
         latitude, followed by the range in basic temperatures,
         expressed as (degrees per ~8 degrees latitude, followed
         by equatorial temp to polar temp), followed by the
         maximum change in temperature in the polar regions
         (maximum summer increase to maximum winter decrease,
         followed by latitude where seasonal temperature changes
         become noticeable).  Use this information and that in
         the next line when selecting clothes to pack.  On most
         worlds of technical level 8 or higher, indoor
         temperature is normally controlled to be within the
         range of 10 to 20 degrees.

Line 6:  The size of the daily variation in temperature.  This
         is the difference between the high and low for the day.

Line 7:  Classifications of products widely available for
         export.  These are listed in the order natural
         products; processed products; manufactured products;
         information.  Within a classification, products are
         separated by commas.  These are GENERAL CLASSES ONLY,
         representing the kinds of goods that the planet excels
         in producing, causing an export market.  Consult trade
         representatives to determine the availability and
         market for specific products.

Line 8:  Social classification.  There are three entries for
         this line.  First is progressiveness indicators,
         attitude/activity, then the aggressiveness indicators,
         attitude/activity, then the extensiveness indicators,
         global/interstellar.

Line 9:  The legal and technical profiles.  The legal profile
         consists of six entries, in the following order:
         overall law level, representing the likelihood of the
         traveller being required to experience one or more
         portions of the legal process; weapons law level,
         representing the restrictions on type, availability,
         and "carryability" of personal weapons by individuals
         not part of the planetary law enforcement agencies;
         trade law level, representing the level of restrictions
         placed on the exchange of property; commercial law
         level, representing the level of restrictions on doing
         business in general, including labor laws, zoning,
         permits, and so on; civil law level, representing the
         level of enforcement of restrictions on personal
         activity, and personal freedom level, representing the
         types and severity of restrictions on personal
         activity.

We believe that this is the minimum set of information needed to
alert the traveller to any general conditions that he needs to
be aware of.  Following this extended profile will be the text
of the RICE Paper, calling out the general characteristics of
the culture, and any noteworthy conditions or habits that can
help the traveller to understand the culture better, or to avoid
making mistakes that will insult the local population or involve
the traveller in legal action.

==========================================================================
Jeff Zeitlin                                      jeff.zeitlin@execnet.com
---
 ~ QMPro 1.52 ~ Chief Archivist, Regency Institute for Cultural Education

------------------------------

Date: Fri, 12 Aug 94 16:19:00 -0500
From: jeff.zeitlin@execnet.com (Jeff Zeitlin)
To: TRAVELLER@MPGN.COM
Subject: [SNP] RICE Paper #JZ-0122
Message-ID: <1.187703.256.0CB5DE5C@execnet.com>

Subject: [SNP] RICE Paper #JZ-01224: Glisten

RICE Paper #JZ-01224: Glisten

Glisten (Glisten:Spinward Marches/2036)
A000986-F A Hi Na In As Cp 103As K9V   (ICoC 1117)
g=1.0000 day=24:00:00.0; year=6094d 15:51:33.12/6094d 15:51:33.12
atmo=1.0, controlled weather
temp=+23 (0/lat +23 to +23) (season 0 to 0, 90 deg lat)
daily temp range 0
Ore, Rad, Crys; Met, NonMet; Parts, Dur, Cons; Rec, S/W, Doc
Cons/Ind; UnAg/Neut; Har/Friend
Legal 6-B7784, Tech FE-FEFEH-EEEG-FE-H

Notes: Glisten uses Imperial Standard time measurements by fiat.
       Local year is used for ephemeris calculations only.
       Local temperature does vary to minor extent, but not by
       intent, and not to significant degree.


"Belters" are an independent bunch, and the fact that they may control
the government of an entire system does not change this fundamental
psychological attitude.  Glisten is a fine example of this.  Nominally,
the government is run by a civil service bureaucracy, but in practice,
a citizen of Glisten will avoid, ignore, or evade the bureaucracy
whenever he can get away with it.  Bribery, called by various names, is
not only not unusual, but in many areas it is an expected part of doing
business.  I saw virtually no sign of bureaucracy during my visit, and
would have chosen to call this government a "tempered functional
anarchy" rather than a civil service bureaucracy.

The anarchy begins at the starports, where the order of unloading and
CHI (Customs/Health/Immigration) processing is theoretically governed
by a list based on your class of ship and time of arrival at the port.
In reality, the list is reprinted within an hour of any ship's arrival,
based on how much "pull" a ship's captain (or shipowner's agent) has
exerted on Arrival Control.  It's not hard to find out the realities
versus the theoretical restrictions; a few minutes after passing a
cursory CHI inspection, I chatted with a group of stevedores and Customs
agents and found out that certain ships and shipping lines were given
preferential treatment because they gave "preferential considerations"
far above those offered by their competitors.  I was fortunate enough
to come in on one of these lines, but I was asked not to say which one,
as it could cause repercussions.  Once in Glisten (the idiom is "in
Glisten" rather that "on Glisten" because virtually no construction is
done on the exterior of the asteroids), however, the preferences are
virtually public knowledge.  The same attitude extends to
transportation.  Glisten has an unusual approach to transportation -
private vehicles are for all intents and purposes non-existent, but the
government operates no transportation facilities (other than
maintaining the starports).  Instead, the government licenses private
companies to operate "public" transportation.  Once the license is
issued (with the process simplified by liberal amounts of
"consultation"), the licensee pretty much determines what rates will be
charged and what routes will be operated.  I was greeted by a virtual
free-for-all at the transportation center; each company hires people to
"steer" passengers their way, and attempts to peel a customer from a
competitor's "redcap" are not unusual - and apparently, neither are the
resulting fistfights.  Glisten does maintain a police force, but their
function seems to be limited to making sure that innocent bystanders
don't get injured in these situations.  The customer is not considered
an innocent bystander, and neither is any bystander that voluntarily
enters the fray.

There are at least six companies that provide (read: sell) tourist
information; no two of them agree on anything but the names of the
streets in the city, and the locations of government offices and major
tourist attractions.  Each company has a preferred set of restaurants,
hotels, and various other service providers, and while there is some
overlap, no two lists are identical.  All of the restaurants and
service providers that I tried were quite acceptable, and provided
good value.  The hotel I stayed at was a pleasant place to stay at a
good price, and a quick visit to the others to look around seemed to
indicate comparable accommodations.  You will most likely do well at
any one of the choices; I'd recommend that you look at three or four
before deciding, and choose the one whose ambiance most suits you.

There are a number of tourist attractions that should be placed on your
"must-see" list:

        1) the CourtArena.  This is where court cases are tried, and
           the local system of justice is quite interesting (and worth
           a separate RICE paper).  All I will say about it here is
           that there is de facto no distinction between civil and
           criminal justice as there is on most other worlds, and that
           watching a trial is an experience in itself.

        2) the Swim Center.  One of the public sport and exercise
           facilities, this one is dedicated to aquatic pursuits.  The
           center of the (small) asteroid that this is located in is
           hollow, and very large.  The entire asteroid is kept in
           zero-g, and the water is not contained in any way - you
           leave the locker room and enter the "pool", and you see a
           huge sphere of water hanging in front of you.  Caution is
           recommended when swimming; there is no natural tendency to
           "rise" to the surface, as there is no internal gravitational
           gradient.  Note to those from cultures with various body
           taboos - swimsuits of any sort are strictly optional.

        3) the Flight Center.  Similar to the Swim Center, except that
           a small gravitational gradient is maintained, to provide a
           sense of up and down, and there is no water.  Participants
           do wear "wings" and "tailfeathers", and lessons are
           available at low cost.  As exercise, it is at least as good
           as swimming, and many find it more exhilarating.  Those who
           suffer from disorientation in zero-g should come here,
           rather than the swim center.  Except for the wings and
           tailfeathers, costume is optional, although a very popular
           mode of dress is a tight body stocking, to reduce air
           resistance.  Wings and tailfeathers are usually decorated in
           varied patterns and colors, and the body stocking, when
           worn, can be equally colorful, in either complementary or
           clashing colors and patterns.  One deluxe rig that I saw was
           generic spacesuit grey, wings and body stocking both, until
           the wearer became airborne.  He then switched on a
           holographic generator, and actually appeared as a large
           bird, whose species I didn't recognize (he said later that
           it was a "roc", from Terran mythology dating back to "a
           couple of thousand years before space flight).

        4) the Museum of the Ancients.  Glisten itself was not an
           Ancient site that we know of, but they have nevertheless
           amassed a very complete collection of reproductions of
           Ancient artifacts, and a great deal of supplementary
           information.  The exhibits are quite fascinating, and quite
           educational.

The people of Glisten are in general a friendly bunch; the tourist who
gets lost will quickly be offered assistance, and the tourist who asks
for a recommendation for a restaurant or a hotel will get many.  Food
in Glisten runs to intense flavors, with extremely spicy food being
quite common.  On a visit to one of the outlying asteroids, I was a
guest of one of the local residents, and invited to a dinner party that
she was giving.  I found out the hard way that such dinner parties are
attempts by one person to outdo the neighbors in creating dishes so
spicy as to cause actual pain, and that it is a point of honor to
consume such dishes without showing outward sign of discomfort.  Much
as I like spicy food, I cannot recommend this pastime to anyone - not
even Glistenites (suffice it to say that I did not finish that dinner
with my gastonomic honor intact).  Asteroid construction being what it
is, there is not a lot of ability to have one's residence express one's
personality from outside, so most people don't try.  Instead, they
express their individuality in their styles of dress - ranging from
nothing but cosmetics all the way up to multiple layers of clothing in
colors and patterns and styles carefully chosen to draw attention,
sometimes in combinations that even a Vargr might find in questionable
taste.

Doing business in Glisten is theoretically governed by a thick book of
regulations that every business is required to have accessible to the
customers.  In reality, most of the regulations are ignored or
circumvented, and caveat emptor is an important part of business
dealings.  Almost anything is claimed to be available for sale, and
most of it actually is available.  A surprise was the presence of the
Corridor advanced-technology corporation "G"; in addition to a sales
outlet, they do some research locally.  This is the source of the "G"
and "H" codes in the technical profile.  It also enhances the
availability of low cost tech E and F goods of all types, allowing
Glisten to maintain its position as one of the leading shipyards in the
Spinward Marches.

The arrival of (and nominal conquest by) the Aslan New Lords has not
reined in the natural tendencies of Glistenites.  Indeed, some Aslan
customs have been adopted and adapted to Glistenite culture.  Duels of
honor, formerly treated as a private matter between the two parties,
have become much more public and ritualized, and many Aslan that I
spoke to asserted that the Glistenites are the only "fiyfiyalr" that
truly understand the ritual of the duel.  A few even claimed that
Glistenites have raised the art to levels beyond those achieved by all
but a very few legendary Aslan duellists.  Another Aslan custom, that
of "Assassination" has also been adopted, and integrated with the
duelling custom.  When Aslan embark on an assassination, the objective
is the death of the target.  Glistenites have instead made it a
campaign to embarrass the target, to provoke a duel, thus providing
more entertainment for a longer period of time.  Aslan reaction to this
adaptation of their customs has been mixed, and their social scientists
are watching this development carefully.

Aslan and Human mix freely in Glisten, and it is not unusual to see the
younger Aslan adopting Human customs or modes of dress, though in a
distinctly Aslan manner.  Aslan business concerns compete on an equal
footing with human concerns, making Glisten a shining example of just
how well the two species can get along, if both sides make an effort.
The local humans pay lip service to the Aslan males' claims of land
ownership, and the Aslan females provide the males with the _real_
products of land ownership, economic power that provides prestige.  By
doing so in cooperation with the human society there, rather than
attempting to build economic power based strictly on Aslan models, they
achieve results far beyond the expectations of the leaders of the
ihatei expeditions.  It can be expected that these revelations will
cause as much change to the Aslan ihatei colonies as they will to the
human societies that they have conquered.
==========================================================================
Jeff Zeitlin                                      jeff.zeitlin@execnet.com
---
 ~ QMPro 1.52 ~ Chief Archivist, Regency Institute for Cultural Education

------------------------------

End of TRAVELLER Digest 7
*************************
